This war of mine: the board game

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We Review This War of Mine: The Board Game, an incredibly thematic tabletop game published by Ares Games. In This War of Mine: The Board trò chơi, players must work together to lớn survive sầu in a war torn đô thị.


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“In war, not everyone is a soldier…” – side of the box, This War of Mine: The Board Game

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In November 2014, This War of Mine (TWoM) was released on PC, Mac and Linux. The game focused on the survival of citizens during the siege of a fictional thành phố, although the creators of TWoM cited the Siege of Sarajevo as the influence of their setting.

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The game was well received, spawned ports lớn multiple console and Android/iOS and was eventually licensed as a board game that successfully funded on Kickstarter in May năm nhâm thìn.

I really looked forward to lớn playing This War of Mine because of its unique theme of being focused on the survivors instead of the soldiers during wartime.

Having neither played the computer game nor backed the board game, my reviews will focus on the retail board game only. In addition, my đánh giá will contain no spoilers outside of referencing general gameplay mechanics & the phases of the game.

Gameplay Overview:

TWoM accommodates between one to six players. As for game length, this will be discussed later in the nhận xét.

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Players must carefully manage their resources if they hope khổng lồ survive sầu.

The objective of the game is lớn survive sầu until the over of the siege. The game is played on a double-sided board (one side for the normal game and one for advanced) that represents the house that the survivors occupy. The phases of the game, consisting of a full day/night cycle, are as follows:

Morning – Draw and resolve sầu an Event cardDay Actions – Each character (you start with three) can perkhung up to lớn three actions, depending on their health and/or mental state. These are usually used khổng lồ build items in your shelter, rest, make food, or other actions that help your group survive sầu. Players must carefully manage their supplies khổng lồ make what they need.Dusk – All characters must drink & eat – failing khổng lồ vị so will weaken them until their hunger issues are addressedEvening – Assign all characters lớn sleep, scavenge the thành phố for supplies, or stay up all night on guard dutyScavenging – Characters assigned khổng lồ the Scavenge action explore the thành phố (one of three random locations) looking for supplies to lớn help them survive sầu. This involves a a press your luck mechanic with card draws & occasional dice rolls.Night Raid – Draw và resolve a Night Raid cardDawn – Supplies from the Scavenging phase are added to lớn storage in the house, a fate thẻ is drawn & resolved và a narrative sầu action card is taken

If the siege has not ended at dawn, another day/night cycle is performed. This will continue until either the game ends or the character(s) survive sầu the siege.

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During the day, players will be upgrading their shelter khổng lồ make it more livable.

Game Experience:

While I enjoyed playing TWoM, I did not lượt thích it anywhere near as much as I thought I would. The combination of a thematic cooperative sầu game should have sầu been mamãng cầu from heaven for me, but this game had several issues that kept it from being great. Everything I liked about the game was a double-edged sword that also had a down side.

Theme: The best aspect of the game, by far, is the theme. This is one of the most thematic games I have ever played. If you do not believe sầu me, please read this post from a BGG user that lived through the Siege of Sarajevo, it’s very impactful. The choices you make can be downright difficult if you let yourself be immersed in the game. The struggle of finding food, water, and the right supplies khổng lồ improve sầu your trang chính and balancing when to rest versus pushing your luck can weigh on you.

HOWEVER – You need to lớn make sure that you play this game with people who are ready for what can be a depressing experience. This is not a light-hearted game of One Night Werewolf! The theme is dark and can have sầu some disturbing scenes.

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The Book of Scripts provides a ton of narrative experiences for the players.

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Game Rules: The game does not have sầu an actual instruction book, but includes two different books. The first is the Journal, which walks you through the phases of the game. You simply open the Journal and start playing. When cards that are played direct you khổng lồ the second book, the Book of Scripts (BoS), you turn to lớn the entry of the 1,947 possible entries in the BoS & read that entry.

HOWEVER – After one playthrough of the game, the phases and what khổng lồ bởi vì are nowhere near as daunting as your first time through. Relying on the summary level rules in the Journal tied lớn FAQ entries included in the BoS can be very frustrating. Luckily, BGG and the publisher have sầu summaries of the FAQs that can be printed separately.

Replay Value: The game has what appears to be significant replay value. The double-sided game board, 195 cards spread across 15 decks, & the previously mentioned 1,947 entries in the BoS. Combined these three characteristics of the game provide significant trả lời value.

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The exploration deck definitely needed lớn be bigger.

HOWEVER – the Scavenging phase is one of the most important phases of the game. It is when survivors choose one of three locations on the board and try lớn find supplies. The type of location is thematically tied to what has the best chance of being found (medical supplies in a hospital, for example). Unfortunately, the dechồng only includes 26 cards. This may seem like a lot, but midway through the first game I was already seeing repeat cards. After three full playthroughs, I would just rapidly flip through the cards & knew what each one was without reading more than its title. This deông chồng should have sầu been bigger.

Also, even with the amount of variability included in the game, I often felt pigeonholed in my decision making. For example, when assigning characters in the Evening, you usually post a guard because you don’t want your hard-fought supplies to lớn be stolen. Most Evening phases for me were as follows: best fighter is on guard duty, the character who can carry the most is the scavenger, and the third character scavenges or rests if tired. Repeat this every Evening.

Game Length: This game is not a chiến dịch style game. Each game is its own individual experience with no carry over from previous games.

HOWEVER – Our first game took almost five hours. Players need to be prepared khổng lồ commit to lớn the game. The box says 45 – 1đôi mươi minutes. MAYBE if you play solo and have played many times & you get really lucky và win in two hours (or die in 45 minutes).

HOWEVER (this is the third edge of the sword…?) – The game has a GREAT save sầu system for packing your game up and setting it back up at a later date. It works really well and I used it multiple times. But the moral of the story is that you will need to prepare players for a non-campaign game that can take as long as a chiến dịch game across multiple sessions.

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Each character is chất lượng with their own skills và weaknesses.

Final thoughts:

I really wanted khổng lồ love This War of Mine. It is a chất lượng theme in a market that is being over saturated with games using comtháng themes/mechanics that include a slight tweak to lớn create a new game.

At best I enjoyed This War of Mine, but it will not remain in my collection. Please vì chưng not get me wrong. It is an amazingly thematic experience. Unfortunately, I did not find that the game maintained its fun after three complete playthroughs. It began khổng lồ feel repetitive sầu lớn me. I found myself looking forward khổng lồ some of the phases of the game while dreading others.

That being said, I think everyone should at least play This War of Mine at least once because it is getting increasingly rare khổng lồ find unique game experiences.

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Final Score: 3 Stars – An incredibly chất lượng and thematic game that could use a bit more variety in some of the phases.

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Hits:• Very thematic game• Some choices can be legitimately difficult khổng lồ make• Save sầu system allows plays over multiple sessions

Misses:• Can get repetitive, especially the Scavenging phase• Game length can be an issue• FAQs for each phase of the game are buried in the Book of Scripts